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HATS.

USC Institute for Creative Technologies

Human-inspired Adaptive Teaming Systems

We build autonomous synthetic characters and intelligent agents for military training simulations — teammates that perceive, reason, and adapt the way people do.

Multi-Agent RL Cognitive Architectures LLM Agents Human-AI Teaming Scenario Generation Simulation Environments
01

Research

A

Multi-Agent Reinforcement Learning

Training teams of agents that coordinate, navigate, and fight as a unit — from graph-based terrain reasoning and GNN policies to organizational hierarchies and emergent tactical behaviors like ambush and cover.

B

Cognitive Architectures & Human-like Behavior

Synthetic characters grounded in how people actually think — theory of mind, cognitive modeling with Sigma and PySigma, and decision-making that remains believable to the humans training alongside it.

C

LLM-driven Agents & Evaluation

Language models as reasoning engines for embodied agents — and rigorous benchmarks for what they can and cannot do, from gameplay understanding to deception detection and egocentric tactical reasoning.

D

Simulation & Scenario Generation

The environments where it all comes together — the RIDE rapid integration and development environment, geo-specific terrain, and automated generation of training scenarios.

02

News

GamePlayQA paper is accepted to the ACL 2026 Main Conference

Volkan Ustun presented our paper titled 'Egocentric Team AI: Enabling Tactical Reasoning from the Operator's View' at the Advances in AI-Enabled Tactical Autonomy: From Sensing to Execution workshop, AAAI Spring Symposium

DECOY was presented at the Winter Simulation Conference

We presented our work on Scenario Generation at I/ITSEC

03

Selected Publications

All publications
04

People

Volkan Ustun

Research Lead, Principal Investigator

Yunzhe Wang

Ph.D. Student

Soham Hans

Ph.D. Student

Tim Aris

Ph.D. Student

Full team